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Argumentative essays
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Video games have become a hot topic recently. There have been a lot of controversy over whether to play or not to play. The controversy is due to them being arguably more captivating than all other forms of entertainment. Video games narrate an epic tale like no other form of entertainment can. You can become immersed in video games, because of this they are both a highly entertaining escape from the real world and a complete waste of time. Tom Bissell, whom is the author of the article Extra Lives: Why Video Games Matter starts off his article uniquely by creating a theoretical situation in which he is telling his future children that he missed the 2008 presidential inauguration, because he was playing video games. He talks about Fall Out 3, Oblivion and other games he calls, open world games, which are games with no designated path with the possibilities being almost limitless. Bissell explains how attractive the graphics are along with how interested in the story you can become. He admits how much time he has spent playing and how irritated the games make him at times. Bissell doesn’t clarify anywhere that he believes video games are good or bad for anyone, he just shares his experience with video games for others to think about or relate to. Video games are highly entertaining with incredible graphics along entertaining stories. The …show more content…
They are like most forms of entertainment in which they take hours that the individual did not notice and cannot explain where they went. The difference that comes into play is “the game keeps a running tally of the total one has spent with it” (Bissell, 351-352).The gamer feels the full extent of how much time they sat there, not accomplishing anything in reality. The open world games’ main story may not take long, however the smaller stories included in the game that are said to be half the fun or even a small task such as “picking flowers” take up over half the games’ total time
Video games are bad. Because when somebody plays and gets off it makes them in a bad mood. But video games are good to kill time. And video games are getting more better and they are getting better graphics. And it looks better like if you were there.
There is so much that can be learned from the past. Especially from an event that was as catastrophic as this one. How does one person gain such a grip on so many people? How was he able to influence them to change their entire life’s to conform to what he wanted. Somehow he was able to get them to move to a completely new place and create a world all their (his) own. How does one person convince and force so many people that it was time for their life to end? How does he force them to kill themselves? So many questions that are still being answered to this day. There are plenty of movies and research done on this event but there is still a lot to learn.
Have you ever felt stuck? Wherever you are, it’s the absolute last place you want to be. In the book Into the Wild, Chris McCandless feels stuck just like the average everyday person may feel. Chris finds his escape plan to the situation and feels he will free himself by going off to the wild. I agree with the author that Chris McCandless wasn’t a crazy person, a sociopath, or an outcast because he got along with many people very well, but he did seem somewhat incompetent, even though he survived for quite some time.
There are several types of video games; their genres range from educational to violent to sports. When used in moderation, video games provide various advantages to society as far as skills and educational benefits; however, there are also substantial drawbacks because of their violence and potential addiction.
When a parent is asked about video games, the first thing that comes to their mind is that they are bad for everyone, and this has always been the case for several video games. In today 's world, video games are becoming more popular and accessible to everyone. Most of the games that are being played by players involve violence and with its increase in popularity, they are often portrayed as a plague to society by many for years. However, despite these drawbacks, they are still suitable for providing learning, health, and social benefits that can improve a person’s daily life, making them worthwhile.
There have been so many experiments and studies to try and figure out if video games have a negative or positive effect on our children. A growing body of research is linking violent video game play to aggressive cognitive, attitudes and behaviors (D.A. Gentile, 2004). The 'Path of the 'Path of the 'Path of the 'Path of the 'Path of the 'Path of the 'Path of the 'Path of Video games can obviously be dangerous for our children, causing aggression, bad performances in school and obesity. Although we cant blame all of these problems on the use of video games, there have been many studies to prove so.... ...
First video games are not harmful to the public quite the contrary actually. Many video games encourage social behavior and team work whether that is the two player cooperative shooter game that two brothers play together working as a team inspiring positive feelings overriding the negative ones as stated in the study coauthored by David Ewoldsen. Or a family on game night all playing a game together and having a great time and bonding together because of the experience. And many games today don’t stop there at just play together and have fun. Many games promote teamwork skills through puzzles which can be solved together, or enemies that the players must work together to defeat. These positive social effects are not limited to one’s family but extend into online play, where one can converse and enjoy his time with others, creating entire
I've been playing, reading and studying videogames since the early 90's and have firsthand knowledge of the possitives and detraments that come along with this hobby. Videogames are a multi billion dollar industry even over taking movies as the most lucrative for of entertainment. So it's no wonder questions are being raised much like the same one's asked of movies when they first came out. Are games to violent, do they teach people how to use weapons, do they make youth complacent and unmotivated to finish studies for example. These questions though warrented have for the most part been proven wrong through vast amounts of studies. I believe that games are a possitive force for education, relaxation and just pure enjoyment and have little to no negative effects.
Video games have become one of the most popular pastimes for kids these days. With the advent of powerful graphics processors and more innovative chip designs, games are becoming incredibly realistic. This realism is what brings many gamers to the industry. Realism, in a sense, is why the gaming industry has taken off and increases profits every year. Video games are not just a fun hobby or pastime, they are way for gamers to escape the world and imagine themselves in an entirely new landscape. Video games are dreams with controllers. While driving through a racetrack in a video game, one doesn't feel as if they are sitting in front of a TV playing a game, they feel as if they are the car. This is a hard phenomenon to explain but video games are such a global activity inside the brain that the user actually feels as if he is in the game living the experience. This, is obviously lim...
“There are plenty of skills I’ve learned from playing video games. It’s more interactive then watching TV, because there are problems to solve as you’re using your brain.” This quote was said by the famous US athlete Shaun White. (Quote 1) Video games started in the late sixties and early seventies. (History 1) Later down the road, companies such as Sony and Nintendo came out with bigger and better consoles. “Sixty-three percent of parents believe that games are a positive part of their children’s lives.” (GCP 1) While video games can promote violence and cause adolescents to be lazy, video games are beneficial to adolescents because they help reduce stress and anxiety, they provide a fun way to learn, and they make exercise more appealing.
The topic of games is vast, and encompasses more than just video games. There are table top games similar to Monopoly or card games, organized sports are considered games, and even children make up games to play with their friends like tag and hide and seek. Video games like Farmville and Wii sports have 60-65 million players, and games like Monopoly can boast 250 million players world wide. (cite needed) Indeed half a billion people spend at least an hour playing games online everyday, and 183 million if you count the U.S. alone.(McGonigal) Considering the numbers it should come to no surprise that games have the ability to reach millions of people.
The experience of game play can be described as an activity in which the player is virtually embodied in the game world. Anyone who has experienced the world of gaming knows how the engaging experience can manifest itself with “sweaty palms and chills down the spine” (http://www.eludamos.org/index.php/eludamos/article/viewArticle/80/147) when coming face-to-face with alien creatures; or with the adrenaline rush we get when racing a high speed automobile head-to-head with a friend. Gaming is an excellent source of entertainment. It provides an opportunity for social growth, provides a meaningful form of exploring expression, and provides heightened sensitivity.
Many people believe that video games change people and mislead them to do bad things, such as drugs and alcohol, but it is the opposite. Gaming prevents people from such acts and actually helps to keep them away from the substances. Lots of people, mainly parents, believe that video games harm people so they try to keep their children away from them. In reality, video games make your life better. Video games can provide many benefits to your lifestyle as “numerous academic studies indicate that playing video games has many psychological and even physical benefits” (Guarini). Gaming helps stimulate the brain and advances your problem solving abilities. There are disadvantages to gaming, which is true, but the amount of benefits outweigh them by far.
Video games have been argued about for decades. Some people have argued that video games are linked to violence. However, new research shows that video games can be used for therapeutic purposes, exercise, stress relievers, positive interactive learning, hand eye coordination, and different types of patient treatment for people all around the world.
Video game have been claimed as addictive, a waste of time, and a distraction. While this does apply to some people, others have found the benefits to playing video games. These benefits include simulating working environments, helping people escape working environments, and giving great experiences. Although these benefits seems to be beneficial, it still stands that video games are a waste of time in which other things can be more productive.