The Social Construction Of Childhood

1500 Words3 Pages

The social construction of childhood is the understanding that childhood is not a natural process, instead it emerges from social, historical and cultural practices, (Norozi and Moen, 2016). Furthermore, the social studies of childhood include the idea that children are social actors in their own right and are actively involved in the construction of their own lives (Prout and James, 1990). The focus of my photo report will be to discuss this view through the example of games. The images I will present, taken from the V&A Museum of Childhood, will develop the aforementioned idea further. Throughout my essay I will debate whether children are active in the construction of their childhood or whether children are dependent on society to construct
This implies that children were seen as ‘little adults’ and the concept of childhood was non-existent. Children were a part of society but in the sense that they were contributing to society from an early age. Nevertheless, change began to emerge in the early 20th century. The adoption of romantic and blank slate discourses of childhood meant that childhood began to revolve around adult dependency (Mcnamee, 2016). Seeing the child as a child and no longer as little adults suggests that emphasis would now be given on the social development and happiness of childhood.

To develop this, Jenks, 1996 stated that the Appolion view of childhood revolves around the idea of innocence, protection and child play. Although this ideology highlights the aspect of happiness in childhood, it also sees the child as incomplete. This insinuates that the child needs to be guided and controlled, thus reinforcing the idea of childhood being a time of dependence. Likewise, innocence connotes irresponsibility and implies that children play as they have no responsibility (Wyness, 2012). Ergo, play appears to become a vital feature of a child’s world, a world arguably controlled by
Although it is adults who are creating games for children, it can be considered that children in modern society are deemed as important consumers and that their preferences are vital to creators of such games. In fact, there is much more emphasis om child specific techniques when it comes to creating new games, including the following: intense observation, interviews and focus groups (Buckingham, 2007). Therefore, it can be said that children have more of a say than ever before as their status in society as a child is important for

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