Ask yourself these questions and you may be surprised to find that if not you then someone you know or know of is addicted or may have the potential to be addicted to video games. Do you have a sense of well-being or euphoria while playing? When you are not gaming are you constantly thinking about the games? Do you find yourself neglecting other aspects of your life such as relationships, hygiene, sleep, Studies, and food in order to play video games? Do you lie or denied the amount of time you spent devoted to playing video games in order to protect your source of pleasure? Are you depressed or irritable when not playing video games? Do you continue to invest time and money even after you have decided to stop or limit yourself? Are you willing to spend money on video games before paying bill or buying food? Do you get a high after playing video games followed by a low that causes you to play again to regain the high?
These questions loosely outline the description of all addict with the addiction geared towards video gaming. If you find yourself in alignment with most of these quest...
According to Aviv Weinstein (2010), from the American Journal of Drug and Alcohol Abuse, “Computer game addiction is excessive or compulsive use of computer and video games that may interfere with daily life” (p. 1). A survey done to measure the negative relationship between video games and addiction involved kids from the age of 13 to 17 (Brunborg, G. S., Mentzoni, R. A., & Frøyland, L. R., 2014). To no surprise, there was a relationship between depression, low academic achievement, conduct problems
...ple, how addicting they can be, but overall they have more positives than negatives. Video games train people, control violence and anger, and improve brain functioning ability, which by far outweighs any negative arguments against video games.
Massoud, Justin. “Video Game Addiction – Five Extreme Cases.” Asylum For All Mankind. Aol Inc. 3 November 2009. Web. 5 May 2014.
...Walsh suggest that moderation is the key to dealing with an addicted adolescent, limit the amount of time they play the game, and ensure that their priorities are taken care, school work, chores, or family time. If this does not work than Walsh recommends removing video games completely. Additionally Walsh argues that if people are partaking of media, movies, video games, or surfing the web, they are not outside playing, or participating in sports. They are not getting enough exercise, which can lead to obesity, diabetes, and other health related issues. Video games can be a positive aspect of adolescent or adult life, the key as in most things is moderation.
For example, there are many symptoms to being addicted to video games. Preoccupation, downplaying computer use, lack of control, loss of time, negative impact on other areas of life, hiding from negative or uncomfortable feelings or situations, defensiveness, misuse of money, and mixed feelings are some of the symptoms of addiction ("Video Game Addiction"). Children are more liable to become addicted to video games played online with other people than regular games. Many children who are suffering from addiction are more likely not to have that many friends because they rely on online interaction to make virtual friends ("Video Game Addiction).
Video games primarily are used for a time burner, something that will allow you to forget reality or let you relax as a reward. Many of the time people use video games to forget the real world and adventure on quest of amazing tales, or allow you to relax to a soothing game of 2Civilization Revolution as a reward of a hard day’s
When you think of children playing video games you probably think of a child sitting in front of a TV or monitor for hours on end. This is not the case with a lot of games. Now while there may be a fair amount of children who do this there are a lot who know how to moderate their gaming and exercise. Some medical professionals have actually recommend patients to play video games as part of their treatment.
Video games have become a hot topic recently. There have been a lot of controversy over whether to play or not to play. The controversy is due to them being arguably more captivating than all other forms of entertainment. Video games narrate an epic tale like no other form of entertainment can. You can become immersed in video games, because of this they are both a highly entertaining escape from the real world and a complete waste of time.
The average adolescent spends a major part of the normal week watching or interacting with some form of the media’s products. Video games are one of these media based mediums and have become increasingly popular since the 1980’s. According to a report in Archives of Pediatrics & Adolescent Medicine, "Female gamers spent an average of 44 minutes playing on the weekdays and one hour and four minutes playing on the weekends, and male gamers spent an average of 58 minutes playing on the weekdays and one hour and 37 minutes playing on the weekends" ("Video Game Play Among Adolescents"). What can we understand from this evidence? The fact is that adolescents, male or female, are spending tremendous amounts of time each day sitting in front of a screen with a controller in hand.
People who are addictive tend to obsessively go on online and follow up one of their role models or to play videos to create different characters in the virtual world. One of the mains reasons of why people become addicted to the internet is so they can escape their realities. People, who usually had unfortunate childhoods, try their best to find a way to become distracted with their own life. If they are not happy with themselves, they play videos games to create characters online or they obsessively update themselves on others that they wish they could be. Another reason why people become obsessive because it is a way for them to meet others online that share the same interest. From personal experience, my father used to have an obsession playing “World of Warcraft.” If he had the choice to, he would not leave the house and would play until he had to go to sleep, rinse and repeat. In a military family, it was common for us to constantly move around and for my father it was difficult in finding friends. My father would mostly play the game to find others that had the same interests that would keep him company. If my father didn 't realize how badly the game had corrupted his lifestyle, the addiction may have became more
Video games are often portrayed in a negative manner because they are seen as having an "addictive" quality. Addiction has been defined as "A primary, chronic disease, characterized by impaired control over the use of a psychoactive substance and/or behavior. Despite the wonderful benefits games offer as diversions, spending too much time, to the neglect of normal life duties, and social development with direct contact with others can and often does happen. Clinically, the manifestations occur along biological, sociological, spiritual and especially psychological. Some psychological effects that affect the behaviors are failure to play outdoor games, difficulties in work or school, telling lies to everyone, decreased attention to personal hygiene, decreased attention to family and friends, and disturbances in the sleep cycle. Many video game addicts have strug...
Game addicts cannot go on about that day without playing a game. They will spend at an average of twenty-four hours a week on gaming alone. Many game addicts forget about the everyday basic necessity such as eating, bathing and sleeping and continue on their games. Seungseob lee, a gamer addict who did not take care of himself, “played Starcraft for more than fifty consecutive hours at an internet cafe before suffering a fatal heart attack” (DAnastasio). The game addiction’s danger to health is tremendous mostly among adults and teenagers that are not under adult supervision. A solution to the game addiction problem would be simply prevent the person from accessing the game, but that also causes major problems. Brett, a gamer addict, thought of suicide when he wasn’t allowed to play his video game. He states, “At the time [I] felt anything had to be better than not being allowed to play Counter Strike” (DAnastasio). Brett ended up getting depression and started failing his classes. Brett cut himself away from the world and won’t even come out of the room. Excessive gaming can also “. . . induce pseudo hallucinatory-like experiences” (Clark). It happens when the gamer gets off the game after a long hours of playing. The gamer feels as if he or she is still in the game. One game addict claims to see and hear the zombies out the window of his home. These hallucinations can cause serious psychological and
Video games are not considered as a serious addiction amongst teenagers and adults, often being compared to severe cases of addiction, such as drug abuse or alcohol abuse that may result in the appearance of a decrease in the severity of the addiction. However, video game addiction is a serious matter and has unhealthy consequences for an individual 's life and their health; spending too much time playing video games can take a great toll on one 's physical and mental well-being. Continuing unhealthy patterns of video game activity for prolonged periods of time can result in mental health issues, physical health problems, and a decline in a social life.
Video games have been argued about for decades. Some people have argued that video games are linked to violence. However, new research shows that video games can be used for therapeutic purposes, exercise, stress relievers, positive interactive learning, hand eye coordination, and different types of patient treatment for people all around the world.
Video game have been claimed as addictive, a waste of time, and a distraction. While this does apply to some people, others have found the benefits to playing video games. These benefits include simulating working environments, helping people escape working environments, and giving great experiences. Although these benefits seems to be beneficial, it still stands that video games are a waste of time in which other things can be more productive.